The Start into a new Era for the Studio

With the change of the Engine, a Game Jam coming to the end and Active Development into the Navigation Layer of the AI Coffee-Road starts the Active Development of Project Sikratt.

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Hello my fellow Humans Iris here, the last few weeks I spent making this Website administration and Personal Stuff. Now where I am finished with that I am gonna concentrate on more pressing matters the Game Jam Coffee-Road is a part of. Due to the time constraint of the Team in terms of personal life, the Game will not be as we expected, but where we are going forward.

After the Game Jam we will take a small break and continue with our Work on Project Sikratt. We are hoping to reales a first demo that will showcase the basic movement and AI. The Full Checklist that is currently to be worked on is following:

  • [ ] Simple Ui
    • [ ] Main Menu
    • [ ] Pause Menu
    • [ ] Settings Menu
    • [ ] Quit Menu
    • [ ] Save/Load Menu
  • [x] Basic PlayerMovement
    • [x] Walking/Sprinting
    • [x] Jumping
  • [ ] Mockup OHD (Spatial Interfaces maybe moving to Diegetic Later on)
  • [ ] Small Level
    • [ ] Entry
    • [ ] Exit
    • [ ] Goal
  • [ ] AI
    • [ ] Behavior Tree (BT)
    • [ ] Basic Pahtfinding
    • [ ] Basic Locomotion System

It is not much and will be underwhelming, but will serve as an Example of how we want to approach reales schedule.

We also have a very Story driven Art driven Game in the Making, that is postponed currently due to unexpected things, so our Artist is currently unavailable for such a Project. As soon as Development begins we will make an Announcement.

I wish you all a good day, consider subscribing to support us or join our Newsletter.

Iris Out!