Planning is going forward

After we decided that we are not publish our Space shooter for now, we talked and found a conclusion.

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Planning is going forward
Photo by Cameron Smith / Unsplash

Hi fellow Humans Iris here, in the next coming weeks we are put up our sleeves and continue making Project Sikratt. We are hoping to have a first demo ready in about two months, but that is just an educated guess and can change depending on how it is going.

All of that depends on how the development of our AI System runs and also how we approach Player movement, so it is to be built on in the future.

There will also be a small teaser in the coming weeks. What form it will take is not yet decided. The teaser is intended to show O3DE, the powerhouse behind the game. We strive to make the game as stunning and performant as possible. For that reason, the game will be written in C++ as much as possible.

There will also be a lore post about the theming and vibe of the game. The game itself is set on Earth in the 1980s with some modifications, and takes place in the fictional country of Sikratt.

We keep you guys posted, for more sporadic updates you can go on Bluesky, where we are present.

Iris Out!