Art, Progress, and Paperwork
Today we talk about a lot of small and different things
Today we talk about a lot of small and different things
Today we share our Migration from CryEngine to O3DE, why we decided to do so and about our In Game AI CoffeeAI.
Hello fellow humans, Iris here! We've welcomed a 3D Artist and a Programmer to the studio and are now officially in alpha. Reveals are coming next week!
First look and early Designs into the Artistic side of all
Why we use CryEngine and why not Unreal or similar
Hello, Iris here to say we are back from an unexpected summer break. Due to the extreme heat in Europe and other more personal things, we were not able to continue our work. A week back we started work again, and we will be able to show you something hopefully